![]() ![]() The developers have to give a damn and try to envision how gameplay can/will play out with the darkness at night time and then make up their minds about what to think about how to relate to such problems of people ultimately cheat to overcome the inconvenience of moving around in darkness. Perhaps if DayZ didn't have this scarcity of vehicles in game, then being cheated by otheres using out-of-game gamma adjustment would then be little to fuss about compared to how it is now. I will argue that improving Wasteland gameplay by having the gamma adjustment removed can hardly be viewed as detrimental to gameplay if a few people still make use of out-of-game gamma adjustment, while on the other hand, in DayZ the consequences of a few taking advantage of using out-of-game gamma adjustment are more worry some. The argument that makes a point of denying in-game gamma adjustment as being pointless is flawed the same way anyone would argue that laws would be pointless simply because it doesn't stop crimes from happening. ![]() Still allowing for full use of gamma settings but giving the admin the ability see if someone is abusing it and allow them to follow up with their own discretion. If they see someone tanking their gamma for an unfair advantage a message could be sent to that player. What I'd like to see is the client side settings sent to the server at which point the admin could see what everyone has set for their gamma. Not every monitor is configured the same, nor do they output similar contrast telling people to use their monitor or windows settings is hassle and wouldn't bring anywhere near the results that people are looking for when it comes to colour correction.Ī deadzone I'd be iffy supporting, it could work but I think it would still be too limiting. ![]() There should be no hard locks on gamma settings even in mission settings. Bringing the gamma down to make a more atmospheric feel, or bringing it up to brighten and even wash out colours should remain in control of the user. I feel the ability to change gamma whenever is an important part of this game. Some missions feel much more intense if everything is darker and enemies disappear in shadows). I do not leave them static (I don't abuse it to see in the dark, rather for the feel of a mission. ![]()
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